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The first side character is complete, but most of that work was done after sprnf break, so I will be showing what I did before break.
I was able to start the base mesh of the boy by using lattice deformers and maya scultping from the Ahki base. From there I started sculting in Zbrush, being sure to have the correct edgeloops in the correct spots.
The first mesh on the left was using only the lattice deformers on vertexes and faces. As well as Maya scultping on the face arms and legs. Then I moved it to Zbruh and that is the mesh on the right. This was only the first pass. The finished mesh is in the next blog, which was again, done only this week. (March 23rd to 27th)
That's all!
JR